NVIDIA OpenGL Display Driver for Vista/Windows 7/Windows 8 306.63
You will need any one of the following Fermi or Kepler
Last update
11 Dec. 2013
Licence
Free
OS Support
Windows
Downloads
Total: 430 | Last week: 0
Ranking
#4181 in
Video & Graphic Cards
Publisher
Nvidia
NVIDIA OpenGL Display Driver for Vista/Windows 7/Windows 8 Publisher's Description
You will need any one of the following Fermi or Kepler based GPUs to get access to the OpenGL 4.3 and GLSL 4.30 functionality:
- Quadro series: 6000, 600, 5000, 410, 4000, 400, 2000D, 2000
- GeForce 600 series: GTX 690, GTX 680, GTX 670, GT 645, GT 640, GT 630, GT 620, GT 610, 605
- GeForce 500 series: GTX 590, GTX 580, GTX 570, GTX 560 Ti, GTX 560 SE, GTX 560, GTX 555, GTX 550 Ti, GT 545, GT 530, GT 520, 510
- GeForce 400 series: GTX 480, GTX 470, GTX 465, GTX 460 v2, GTX 460 SE v2, GTX 460 SE, GTX 460, GTS 450, GT 440, GT 430, GT 420, 405
All the extensions listed below are part of the OpenGL 4.3 core specification, but they can also be used in contexts below OpenGL 4.3 on supported hardware.
For OpenGL 3 capable hardware, these new extensions are provided:
- ARB_arrays_of_arrays
- ARB_clear_buffer_object
- ARB_copy_image
- ARB_ES3_compatibility
- ARB_explicit_uniform_location
- ARB_fragment_layer_viewport
- ARB_framebuffer_no_attachments
- ARB_internalformat_query2
- ARB_invalidate_subdata
- ARB_program_interface_query
- ARB_robust_buffer_access_behavior
- ARB_stencil_texturing
- ARB_texture_buffer_range
- ARB_texture_query_levels
- ARB_texture_storage_multisample
- ARB_texture_view
- ARB_vertex_attrib_binding
- KHR_debug
For OpenGL 4 capable hardware, these new extensions are provided:
- ARB_compute_shader
- ARB_multi_draw_indirect
- ARB_shader_image_size
- ARB_shader_storage_buffer_object
Please do not forget to check with our site as often as possible in order to stay updated on the latest drivers, software and games.
Note: Try to set a system restore point before installing a device driver. It will help you restore system if installed driver not complete.
- Quadro series: 6000, 600, 5000, 410, 4000, 400, 2000D, 2000
- GeForce 600 series: GTX 690, GTX 680, GTX 670, GT 645, GT 640, GT 630, GT 620, GT 610, 605
- GeForce 500 series: GTX 590, GTX 580, GTX 570, GTX 560 Ti, GTX 560 SE, GTX 560, GTX 555, GTX 550 Ti, GT 545, GT 530, GT 520, 510
- GeForce 400 series: GTX 480, GTX 470, GTX 465, GTX 460 v2, GTX 460 SE v2, GTX 460 SE, GTX 460, GTS 450, GT 440, GT 430, GT 420, 405
All the extensions listed below are part of the OpenGL 4.3 core specification, but they can also be used in contexts below OpenGL 4.3 on supported hardware.
For OpenGL 3 capable hardware, these new extensions are provided:
- ARB_arrays_of_arrays
- ARB_clear_buffer_object
- ARB_copy_image
- ARB_ES3_compatibility
- ARB_explicit_uniform_location
- ARB_fragment_layer_viewport
- ARB_framebuffer_no_attachments
- ARB_internalformat_query2
- ARB_invalidate_subdata
- ARB_program_interface_query
- ARB_robust_buffer_access_behavior
- ARB_stencil_texturing
- ARB_texture_buffer_range
- ARB_texture_query_levels
- ARB_texture_storage_multisample
- ARB_texture_view
- ARB_vertex_attrib_binding
- KHR_debug
For OpenGL 4 capable hardware, these new extensions are provided:
- ARB_compute_shader
- ARB_multi_draw_indirect
- ARB_shader_image_size
- ARB_shader_storage_buffer_object
Please do not forget to check with our site as often as possible in order to stay updated on the latest drivers, software and games.
Note: Try to set a system restore point before installing a device driver. It will help you restore system if installed driver not complete.
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